LudoTIC présents GameU.R. the UX oriented review of Playerunknown’s Battleground. Lets see how to inform the player even in the heat of action.
LudoTIC présents GameU.R. the UX oriented review of The Elder Scrolls: Legends, with a benchmark of similar games. Lets see how to make the players engaged.
LudoTIC présents GameU.R. the UX oriented review of Rootworld. Lets see how to help the player while letting him discover.
We had the pleasure to test the 3dRudder, a foot powered controller for virtual reality. How does it affects motion sickness ?
Ludotic presents GameU.R the U.X. review of The Legend of Zelda : Breath of the Wild. Let’s see how to teach the player to be free.
Ludotic presents GameU.R the U.X. review of Astroneer. Let’s see why sometimes freedom and mastery oppose each other in games.
Ludotic presents Game U.R the U.X. review of Paladin Champions of the realm
Three years ago we began a project to create a tool for evaluating the usability of video games. Let’s see what we came up with.
LudoTIC presents a study on Pokémon GO players. Using Eye Tracking Glasses and a unicorn.